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Sandbox.Game.Gui.MyGuiScreenCubeBuilder Class Reference
Inheritance diagram for Sandbox.Game.Gui.MyGuiScreenCubeBuilder:
Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase Sandbox.Graphics.GUI.MyGuiScreenBase Sandbox.Graphics.GUI.IMyGuiControlsParent Sandbox.Graphics.GUI.IMyGuiControlsOwner

Public Member Functions

 MyGuiScreenCubeBuilder (int scrollOffset=0, MyCubeBlock owner=null)
 
override string GetFriendlyName ()
 For displaying in the list in the debug screen. More...
 
override void RecreateControls (bool contructor)
 
- Public Member Functions inherited from Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase
 MyGuiScreenToolbarConfigBase (int scrollOffset=0, MyCubeBlock owner=null)
 
override void HandleInput (bool receivedFocusInThisUpdate)
 
override void HandleUnhandledInput (bool receivedFocusInThisUpdate)
 
override bool CloseScreen ()
 
override string GetFriendlyName ()
 For displaying in the list in the debug screen. More...
 
override void RecreateControls (bool contructor)
 
void RecreateBlockCategories (Dictionary< string, MyGuiBlockCategoryDefinition > loadedCategories, SortedDictionary< String, MyGuiBlockCategoryDefinition > categories)
 
virtual bool AllowToolbarKeys ()
 
override bool Update (bool hasFocus)
 
- Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
delegate void ScreenHandler (MyGuiScreenBase source)
 
MyObjectBuilder_GuiScreen GetObjectBuilder ()
 
void Init (MyObjectBuilder_GuiScreen objectBuilder)
 
virtual void LoadContent ()
 
virtual void LoadData ()
 
virtual void UnloadContent ()
 
virtual void UnloadData ()
 
virtual void RunLoadingAction ()
 
bool IsMouseOverAnyControl ()
 
MyGuiControlBase GetMouseOverControl ()
 
virtual void GetControlsUnderMouseCursor (Vector2 position, List< MyGuiControlBase > controls, bool visibleOnly)
 
MyGuiControlBase GetNextFocusControl (MyGuiControlBase currentFocusControl, bool forwardMovement)
 
virtual void InputLost ()
 
virtual bool HandleInputAfterSimulation ()
 
virtual bool HideScreen ()
 
virtual bool UnhideScreen ()
 
virtual void CloseScreenNow ()
 
virtual bool Draw ()
 
void HideTooltips ()
 
Vector2 GetPositionAbsolute ()
 
Vector2 GetPositionAbsoluteCenter ()
 
Vector2 GetPositionAbsoluteTopLeft ()
 
bool GetDrawMouseCursor ()
 
bool IsTopMostScreen ()
 
bool IsAlwaysFirst ()
 
bool IsTopScreen ()
 
bool IsFirstForUnload ()
 
bool GetDrawScreenEvenWithoutFocus ()
 
Vector2 GetPosition ()
 
Vector2 GetSize ()
 
bool CanShareInput ()
 
bool CanCloseInCloseAllScreenCalls ()
 
virtual int GetTransitionOpeningTime ()
 
virtual int GetTransitionClosingTime ()
 
virtual void OnRemoved ()
 Called when [show]. More...
 

Additional Inherited Members

- Public Types inherited from Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase
enum  GroupModes { GroupModes.Default = 0, GroupModes.HideEmpty = 1, GroupModes.HideBlockGroups = 2, GroupModes.HideAll = 3 }
 
- Static Public Member Functions inherited from Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase
static void Reset ()
 
static void RequestItemParameters (MyToolbarItem item, Action< bool > callback)
 
static void DropGridItemToToolbar (MyToolbarItem item, int slot)
 
static void ReinitializeBlockScrollbarPosition ()
 
- Public Attributes inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
Action OnLoadingAction
 
readonly MyGuiControls Elements
 
- Static Public Attributes inherited from Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase
static MyGuiScreenToolbarConfigBase Static
 
static GroupModes GroupMode = GroupModes.Default
 
- Protected Member Functions inherited from Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase
override void OnClosed ()
 Called when [show]. More...
 
void SelectCategories ()
 
void SortCategoriesToDisplayList ()
 
virtual void UpdateGridBlocksBySearchCondition (IMySearchCondition searchCondition)
 
virtual void AddToolsAndAnimations (IMySearchCondition searchCondition)
 
virtual void AddDefinitionAtPosition (MyGuiControlGrid grid, MyDefinitionBase definition, Vector2I position, bool enabled=true, string subicon=null)
 
void UpdateGridControl ()
 Updates Grid control with current category settings. More...
 
- Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
 MyGuiScreenBase (Vector2?position=null, Vector4?backgroundColor=null, Vector2?size=null, bool isTopMostScreen=false, string backgroundTexture=null, float backgroundTransition=0.0f, float guiTransition=0.0f)
 
bool HandleKeyboardActiveIndex (bool forwardMovement)
 
bool IsMouseOver ()
 
MyGuiControlLabel AddCaption (MyStringId textEnum, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE)
 
MyGuiControlLabel AddCaption (String text, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE)
 
virtual void Canceling ()
 Called when user presses ESC or clicks on CANCEL - hook to this method so you can do gui-screen-specific event More...
 
Color ApplyTransitionAlpha (Vector4 color, float transition)
 
virtual void OnShow ()
 Called when [show]. More...
 
virtual void OnHide ()
 Called when [show]. More...
 
void MakeXAndYEqual (ref Vector2 val)
 Computes ratio of width and height in GUI coordinates to make X and Y of equal value represent same distance on screen as well. Then multiplies Y using this ratio. More...
 
Vector2 MakeXAndYEqual (Vector2 val)
 
void SetDefaultCloseButtonOffset ()
 
- Static Protected Member Functions inherited from Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase
static void AddDefinition (MyGuiControlGrid grid, MyObjectBuilder_ToolbarItem data, MyDefinitionBase definition)
 
- Static Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
static string MakeScreenFilepath (string name)
 
- Protected Attributes inherited from Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase
MyGuiControlTextbox m_searchItemTextBox
 
MyGuiControlListbox m_categoriesListbox
 
MyGuiControlGrid m_gridBlocks
 
MyGuiControlScrollablePanel m_gridBlocksPanel
 
MyGuiControlLabel m_blocksLabel
 
MyGuiControlGridDragAndDrop m_dragAndDrop
 
MyGuiControlToolbar m_toolbarControl
 
MyGuiControlContextMenu m_contextMenu
 
MyGuiControlContextMenu m_onDropContextMenu
 
MyGuiControlVoxelHandSettings m_voxelHandConfig
 
MyCharacter m_character = null
 
MyCubeGrid m_screenCubeGrid = null
 
const string SHIP_GROUPS_NAME = "Groups"
 
const string CHARACTER_ANIMATIONS_GROUP_NAME = "CharacterAnimations"
 
MyStringHash manipulationToolId = MyStringHash.GetOrCompute("ManipulationTool")
 
string[] m_forcedCategoryOrder = new string[] { "ShipWeaponsTools", "WeaponsTools", "CharacterTools", CHARACTER_ANIMATIONS_GROUP_NAME, SHIP_GROUPS_NAME }
 
MySearchByStringCondition m_nameSearchCondition = new MySearchByStringCondition()
 
MySearchByCategoryCondition m_categorySearchCondition = new MySearchByCategoryCondition()
 
SortedDictionary< String, MyGuiBlockCategoryDefinitionm_sortedCategories = new SortedDictionary<String, MyGuiBlockCategoryDefinition>()
 
List< MyGuiBlockCategoryDefinitionm_searchInBlockCategories = new List<MyGuiBlockCategoryDefinition>()
 
MyGuiBlockCategoryDefinition m_shipGroupsCategory = new MyGuiBlockCategoryDefinition()
 
float m_scrollOffset
 
int m_contextBlockX = -1
 
int m_onDropContextMenuToolbarIndex = -1
 
MyToolbarItem m_onDropContextMenuItem
 
MyCubeBlock m_screenOwner = null
 
- Protected Attributes inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
Action OnEnterCallback
 
float m_transitionAlpha
 
float m_backgroundTransition
 
float m_guiTransition
 
Vector2 m_position
 
Color m_backgroundFadeColor
 
bool m_isTopMostScreen = false
 
bool m_isAlwaysFirst = false
 
bool m_isTopScreen = false
 
bool m_isFirstForUnload = false
 
Vector4 m_backgroundColor
 
string m_backgroundTexture
 
bool m_canCloseInCloseAllScreenCalls = true
 
Vector2 m_size
 
bool m_closeOnEsc = true
 
bool m_joystickAsMouse = true
 
bool m_defaultJoystickDpadUse = true
 
bool m_defaultJoystickCancelUse = true
 
bool m_drawEvenWithoutFocus = false
 
bool m_canShareInput = false
 
bool m_allowUnhidePreviousScreen
 
GuiSounds m_openingCueEnum
 
GuiSounds m_closingCueEnum
 
MyGuiControlGridDragAndDrop m_gridDragAndDropHandlingNow
 
MyGuiControlBase m_comboboxHandlingNow
 
MyGuiControlBase m_lastHandlingControl
 
- Static Protected Attributes inherited from Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase
static List< MyGuiBlockCategoryDefinitionm_allSelectedCategories = new List<MyGuiBlockCategoryDefinition>()
 
static float m_savedVPosition = 0.0f
 
static bool m_ownerChanged = false
 
static MyEntity m_previousOwner = null
 
- Properties inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
Color BackgroundFadeColor [get]
 
bool SkipTransition [get, set]
 
bool Cancelled [get]
 
bool DrawMouseCursor [get, set]
 
bool JoystickAsMouse [get, set]
 
MyGuiScreenState State [get, set]
 
bool IsLoaded [get, set]
 
bool EnabledBackgroundFade [get, protected set]
 Draw fade rectangle under top-most screen? More...
 
bool CanBeHidden [get, protected set]
 Indicates whether screen can be hidden when another screen is on top of it (assuming that screen hides screens below it). More...
 
bool CanHideOthers [get, protected set]
 Indicates whether screen can hide screens below it. This will not hide screens that cannot be hidden. More...
 
bool CanHaveFocus [get, protected set]
 Without focus, this screen will not steal input. More...
 
virtual MyGuiControls Controls [get]
 
Vector4 BackgroundColor [get, set]
 
Vector2 Size [get, set]
 
bool Visible [get]
 
Vector2 CloseButtonOffset [get, set]
 
bool CloseButtonEnabled [get, set]
 
MyGuiControlBase FocusedControl [get, set]
 
string DebugNamePath [get]
 
string Name [get]
 
IMyGuiControlsOwner Owner [get]
 
- Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsParent
MyGuiControls Controls [get]
 
- Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsOwner
string DebugNamePath [get]
 
string Name [get]
 
IMyGuiControlsOwner Owner [get]
 
- Events inherited from Sandbox.Graphics.GUI.MyGuiScreenBase
ScreenHandler Closed
 
VisibleChangedDelegate VisibleChanged
 
Action< MyGuiScreenBaseDataLoading
 
Action< MyGuiScreenBaseDataUnloading
 

Detailed Description

Definition at line 30 of file MyGuiScreenCubeBuilder.cs.

Constructor & Destructor Documentation

Sandbox.Game.Gui.MyGuiScreenCubeBuilder.MyGuiScreenCubeBuilder ( int  scrollOffset = 0,
MyCubeBlock  owner = null 
)
inline

Definition at line 35 of file MyGuiScreenCubeBuilder.cs.

Member Function Documentation

override string Sandbox.Game.Gui.MyGuiScreenCubeBuilder.GetFriendlyName ( )
inlinevirtual

For displaying in the list in the debug screen.

Returns

Implements Sandbox.Graphics.GUI.MyGuiScreenBase.

Definition at line 53 of file MyGuiScreenCubeBuilder.cs.

override void Sandbox.Game.Gui.MyGuiScreenCubeBuilder.RecreateControls ( bool  contructor)
inlinevirtual

Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.

Definition at line 58 of file MyGuiScreenCubeBuilder.cs.


The documentation for this class was generated from the following file: