Definition at line 14 of file MyOndraSimulator2.cs.
Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.MyOndraSimulator2 |
( |
MyCubeGrid |
grid | ) |
|
|
inline |
void Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.Add |
( |
MySlimBlock |
block | ) |
|
|
inline |
void Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.Close |
( |
| ) |
|
|
inline |
void Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.DebugDraw |
( |
| ) |
|
|
inline |
void Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.Draw |
( |
| ) |
|
|
inline |
void Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.ForceRecalc |
( |
| ) |
|
|
inline |
float Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.GetSupportedWeight |
( |
Vector3I |
pos | ) |
|
|
inline |
float Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.GetTension |
( |
Vector3I |
pos | ) |
|
|
inline |
bool Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.IsConnectionFine |
( |
MySlimBlock |
blockA, |
|
|
MySlimBlock |
blockB |
|
) |
| |
|
inline |
void Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.Remove |
( |
MySlimBlock |
block | ) |
|
|
inline |
bool Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.Simulate |
( |
float |
deltaTime | ) |
|
|
inline |
The documentation for this class was generated from the following file: