Space Engineers
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Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2 Class Reference
Inheritance diagram for Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2:
Sandbox.Game.GameSystems.StructuralIntegrity.IMyIntegritySimulator

Public Member Functions

 MyOndraSimulator2 (MyCubeGrid grid)
 
void Add (MySlimBlock block)
 
void Remove (MySlimBlock block)
 
bool Simulate (float deltaTime)
 
void DebugDraw ()
 
bool IsConnectionFine (MySlimBlock blockA, MySlimBlock blockB)
 
float GetSupportedWeight (Vector3I pos)
 
float GetTension (Vector3I pos)
 
void Draw ()
 
void Close ()
 
void ForceRecalc ()
 

Detailed Description

Definition at line 14 of file MyOndraSimulator2.cs.

Constructor & Destructor Documentation

Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.MyOndraSimulator2 ( MyCubeGrid  grid)
inline

Definition at line 23 of file MyOndraSimulator2.cs.

Member Function Documentation

void Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.Add ( MySlimBlock  block)
inline
void Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.Close ( )
inline
void Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.DebugDraw ( )
inline
void Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.Draw ( )
inline
void Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.ForceRecalc ( )
inline
float Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.GetSupportedWeight ( Vector3I  pos)
inline
float Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.GetTension ( Vector3I  pos)
inline
bool Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.IsConnectionFine ( MySlimBlock  blockA,
MySlimBlock  blockB 
)
inline
void Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.Remove ( MySlimBlock  block)
inline
bool Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator2.Simulate ( float  deltaTime)
inline

The documentation for this class was generated from the following file: