Space Engineers
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Sandbox.Game.GameSystems.MyGridReflectorLightSystem Class Reference

Public Member Functions

 MyGridReflectorLightSystem (MyCubeGrid grid)
 
void ReflectorStateChanged (MyMultipleEnabledEnum enabledState)
 
void Register (MyReflectorLight reflector)
 
void Unregister (MyReflectorLight reflector)
 

Public Attributes

bool IsClosing = false
 

Properties

int ReflectorCount [get]
 
MyMultipleEnabledEnum ReflectorsEnabled [get, set]
 

Detailed Description

Definition at line 16 of file MyGridReflectorLightSystem.cs.

Constructor & Destructor Documentation

Sandbox.Game.GameSystems.MyGridReflectorLightSystem.MyGridReflectorLightSystem ( MyCubeGrid  grid)
inline

Definition at line 47 of file MyGridReflectorLightSystem.cs.

Member Function Documentation

void Sandbox.Game.GameSystems.MyGridReflectorLightSystem.ReflectorStateChanged ( MyMultipleEnabledEnum  enabledState)
inline

Definition at line 54 of file MyGridReflectorLightSystem.cs.

void Sandbox.Game.GameSystems.MyGridReflectorLightSystem.Register ( MyReflectorLight  reflector)
inline

Definition at line 68 of file MyGridReflectorLightSystem.cs.

void Sandbox.Game.GameSystems.MyGridReflectorLightSystem.Unregister ( MyReflectorLight  reflector)
inline

Definition at line 84 of file MyGridReflectorLightSystem.cs.

Member Data Documentation

bool Sandbox.Game.GameSystems.MyGridReflectorLightSystem.IsClosing = false

Definition at line 22 of file MyGridReflectorLightSystem.cs.

Property Documentation

int Sandbox.Game.GameSystems.MyGridReflectorLightSystem.ReflectorCount
get

Definition at line 20 of file MyGridReflectorLightSystem.cs.

MyMultipleEnabledEnum Sandbox.Game.GameSystems.MyGridReflectorLightSystem.ReflectorsEnabled
getset

Definition at line 25 of file MyGridReflectorLightSystem.cs.


The documentation for this class was generated from the following file: