Sandbox.Game.GameSystems.MyGridReflectorLightSystem.MyGridReflectorLightSystem |
( |
MyCubeGrid |
grid | ) |
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inline |
void Sandbox.Game.GameSystems.MyGridReflectorLightSystem.ReflectorStateChanged |
( |
MyMultipleEnabledEnum |
enabledState | ) |
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inline |
void Sandbox.Game.GameSystems.MyGridReflectorLightSystem.Register |
( |
MyReflectorLight |
reflector | ) |
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inline |
void Sandbox.Game.GameSystems.MyGridReflectorLightSystem.Unregister |
( |
MyReflectorLight |
reflector | ) |
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inline |
bool Sandbox.Game.GameSystems.MyGridReflectorLightSystem.IsClosing = false |
int Sandbox.Game.GameSystems.MyGridReflectorLightSystem.ReflectorCount |
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get |
The documentation for this class was generated from the following file: