Space Engineers
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Sandbox.Game.Entities.MyEntityCreationThread Class Reference
Inheritance diagram for Sandbox.Game.Entities.MyEntityCreationThread:

Public Member Functions

 MyEntityCreationThread ()
 
void Dispose ()
 
void SubmitWork (MyObjectBuilder_EntityBase objectBuilder, bool addToScene, Action< MyEntity > doneHandler, MyEntity entity=null)
 
void SubmitWork (MyObjectBuilder_EntityBase objectBuilder, bool addToScene, Action< MyEntity > doneHandler, MyEntity entity, List< MyObjectBuilder_EntityBase > subGridBuliders)
 
bool ConsumeResult ()
 

Detailed Description

Definition at line 19 of file MyEntityCreationThread.cs.

Constructor & Destructor Documentation

Sandbox.Game.Entities.MyEntityCreationThread.MyEntityCreationThread ( )
inline

Definition at line 39 of file MyEntityCreationThread.cs.

Member Function Documentation

bool Sandbox.Game.Entities.MyEntityCreationThread.ConsumeResult ( )
inline

Definition at line 141 of file MyEntityCreationThread.cs.

void Sandbox.Game.Entities.MyEntityCreationThread.Dispose ( )
inline

Definition at line 46 of file MyEntityCreationThread.cs.

void Sandbox.Game.Entities.MyEntityCreationThread.SubmitWork ( MyObjectBuilder_EntityBase  objectBuilder,
bool  addToScene,
Action< MyEntity doneHandler,
MyEntity  entity = null 
)
inline

Definition at line 131 of file MyEntityCreationThread.cs.

void Sandbox.Game.Entities.MyEntityCreationThread.SubmitWork ( MyObjectBuilder_EntityBase  objectBuilder,
bool  addToScene,
Action< MyEntity doneHandler,
MyEntity  entity,
List< MyObjectBuilder_EntityBase subGridBuliders 
)
inline

Definition at line 136 of file MyEntityCreationThread.cs.


The documentation for this class was generated from the following file: