Space Engineers
Public Attributes | List of all members
Sandbox.Common.ObjectBuilders.MyObjectBuilder_PistonBase Class Reference
Inheritance diagram for Sandbox.Common.ObjectBuilders.MyObjectBuilder_PistonBase:
Sandbox.Common.ObjectBuilders.MyObjectBuilder_MechanicalConnectionBlock VRage.Game.MyObjectBuilder_FunctionalBlock VRage.Game.MyObjectBuilder_TerminalBlock VRage.Game.MyObjectBuilder_CubeBlock VRage.ObjectBuilders.MyObjectBuilder_Base Sandbox.Common.ObjectBuilders.MyObjectBuilder_ExtendedPistonBase

Public Attributes

float Velocity = -0.1f
 
float MaxLimit
 
float MinLimit
 
bool Reverse
 
float CurrentPosition
 
- Public Attributes inherited from Sandbox.Common.ObjectBuilders.MyObjectBuilder_MechanicalConnectionBlock
MyPositionAndOrientation MasterToSlaveTransform
 
float WeldSpeed = 95f
 
bool ForceWeld = false
 
long TopBlockId = null
 
bool IsWelded = false
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_FunctionalBlock
bool Enabled = true
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_TerminalBlock
string CustomName = null
 
bool ShowOnHUD
 
bool ShowInTerminal = true
 
bool ShowInToolbarConfig = true
 
bool ShowInInventory = true
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_CubeBlock
long EntityId = 0
 
string Name
 
SerializableVector3I Min = new SerializableVector3I(0, 0, 0)
 
float IntegrityPercent = 1.0f
 
float BuildPercent = 1.0f
 
SerializableBlockOrientation BlockOrientation = SerializableBlockOrientation.Identity
 
MyObjectBuilder_Inventory ConstructionInventory = null
 
SerializableVector3 ColorMaskHSV = new SerializableVector3(0f, -1f, 0f)
 
MyObjectBuilder_ConstructionStockpile ConstructionStockpile = null
 
long Owner = 0
 
long BuiltBy = 0
 
MyOwnershipShareModeEnum ShareMode = MyOwnershipShareModeEnum.None
 
float DeformationRatio = 0
 
MySubBlockId[] SubBlocks = null
 
int MultiBlockId = 0
 
SerializableDefinitionId MultiBlockDefinition = null
 
int MultiBlockIndex = -1
 
float BlockGeneralDamageModifier = 1f
 
MyObjectBuilder_ComponentContainer ComponentContainer = null
 

Additional Inherited Members

- Public Member Functions inherited from Sandbox.Common.ObjectBuilders.MyObjectBuilder_MechanicalConnectionBlock
override void Remap (IMyRemapHelper remapHelper)
 
- Public Member Functions inherited from VRage.Game.MyObjectBuilder_CubeBlock
bool ShouldSerializeEntityId ()
 
bool ShouldSerializeMin ()
 
bool ShouldSerializeOrientation ()
 
bool ShouldSerializeBlockOrientation ()
 
bool ShouldSerializeConstructionInventory ()
 
bool ShouldSerializeColorMaskHSV ()
 
bool ShouldSerializeConstructionStockpile ()
 
bool ShouldSerializeMultiBlockId ()
 
bool ShouldSerializeMultiBlockDefinition ()
 
bool ShouldSerializeComponentContainer ()
 
virtual void SetupForProjector ()
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Static Public Member Functions inherited from VRage.Game.MyObjectBuilder_CubeBlock
static MyObjectBuilder_CubeBlock Upgrade (MyObjectBuilder_CubeBlock cubeBlock, MyObjectBuilderType newType, string newSubType)
 
- Properties inherited from VRage.Game.MyObjectBuilder_CubeBlock
SerializableQuaternion Orientation [get, set]
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 18 of file MyObjectBuilder_PistonBase.cs.

Member Data Documentation

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_PistonBase.CurrentPosition

Definition at line 28 of file MyObjectBuilder_PistonBase.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_PistonBase.MaxLimit

Definition at line 22 of file MyObjectBuilder_PistonBase.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_PistonBase.MinLimit

Definition at line 24 of file MyObjectBuilder_PistonBase.cs.

bool Sandbox.Common.ObjectBuilders.MyObjectBuilder_PistonBase.Reverse

Definition at line 26 of file MyObjectBuilder_PistonBase.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_PistonBase.Velocity = -0.1f

Definition at line 20 of file MyObjectBuilder_PistonBase.cs.


The documentation for this class was generated from the following file: