Space Engineers
Public Attributes | List of all members
Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock Class Reference
Inheritance diagram for Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock:
VRage.Game.MyObjectBuilder_FunctionalBlock VRage.Game.MyObjectBuilder_TerminalBlock VRage.Game.MyObjectBuilder_CubeBlock VRage.ObjectBuilders.MyObjectBuilder_Base Sandbox.Common.ObjectBuilders.MyObjectBuilder_InteriorLight Sandbox.Common.ObjectBuilders.MyObjectBuilder_ReflectorLight

Public Attributes

float Radius = -1f
 
float ReflectorRadius = -1f
 
float ColorRed = 1f
 
float ColorGreen = 1f
 
float ColorBlue = 1f
 
float ColorAlpha = 1f
 
float Falloff = -1f
 
float Intensity = -1f
 
float BlinkIntervalSeconds = -1f
 
float BlinkLenght = -1f
 
float BlinkOffset = -1f
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_FunctionalBlock
bool Enabled = true
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_TerminalBlock
string CustomName = null
 
bool ShowOnHUD
 
bool ShowInTerminal = true
 
bool ShowInToolbarConfig = true
 
bool ShowInInventory = true
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_CubeBlock
long EntityId = 0
 
string Name
 
SerializableVector3I Min = new SerializableVector3I(0, 0, 0)
 
float IntegrityPercent = 1.0f
 
float BuildPercent = 1.0f
 
SerializableBlockOrientation BlockOrientation = SerializableBlockOrientation.Identity
 
MyObjectBuilder_Inventory ConstructionInventory = null
 
SerializableVector3 ColorMaskHSV = new SerializableVector3(0f, -1f, 0f)
 
MyObjectBuilder_ConstructionStockpile ConstructionStockpile = null
 
long Owner = 0
 
long BuiltBy = 0
 
MyOwnershipShareModeEnum ShareMode = MyOwnershipShareModeEnum.None
 
float DeformationRatio = 0
 
MySubBlockId[] SubBlocks = null
 
int MultiBlockId = 0
 
SerializableDefinitionId MultiBlockDefinition = null
 
int MultiBlockIndex = -1
 
float BlockGeneralDamageModifier = 1f
 
MyObjectBuilder_ComponentContainer ComponentContainer = null
 

Additional Inherited Members

- Public Member Functions inherited from VRage.Game.MyObjectBuilder_CubeBlock
bool ShouldSerializeEntityId ()
 
bool ShouldSerializeMin ()
 
bool ShouldSerializeOrientation ()
 
bool ShouldSerializeBlockOrientation ()
 
bool ShouldSerializeConstructionInventory ()
 
bool ShouldSerializeColorMaskHSV ()
 
bool ShouldSerializeConstructionStockpile ()
 
bool ShouldSerializeMultiBlockId ()
 
bool ShouldSerializeMultiBlockDefinition ()
 
bool ShouldSerializeComponentContainer ()
 
virtual void Remap (IMyRemapHelper remapHelper)
 
virtual void SetupForProjector ()
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Static Public Member Functions inherited from VRage.Game.MyObjectBuilder_CubeBlock
static MyObjectBuilder_CubeBlock Upgrade (MyObjectBuilder_CubeBlock cubeBlock, MyObjectBuilderType newType, string newSubType)
 
- Properties inherited from VRage.Game.MyObjectBuilder_CubeBlock
SerializableQuaternion Orientation [get, set]
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 11 of file MyObjectBuilder_LightingBlock.cs.

Member Data Documentation

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock.BlinkIntervalSeconds = -1f

Definition at line 41 of file MyObjectBuilder_LightingBlock.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock.BlinkLenght = -1f

Definition at line 44 of file MyObjectBuilder_LightingBlock.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock.BlinkOffset = -1f

Definition at line 47 of file MyObjectBuilder_LightingBlock.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock.ColorAlpha = 1f

Definition at line 32 of file MyObjectBuilder_LightingBlock.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock.ColorBlue = 1f

Definition at line 29 of file MyObjectBuilder_LightingBlock.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock.ColorGreen = 1f

Definition at line 26 of file MyObjectBuilder_LightingBlock.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock.ColorRed = 1f

Definition at line 23 of file MyObjectBuilder_LightingBlock.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock.Falloff = -1f

Definition at line 35 of file MyObjectBuilder_LightingBlock.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock.Intensity = -1f

Definition at line 38 of file MyObjectBuilder_LightingBlock.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock.Radius = -1f

Definition at line 17 of file MyObjectBuilder_LightingBlock.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_LightingBlock.ReflectorRadius = -1f

Definition at line 20 of file MyObjectBuilder_LightingBlock.cs.


The documentation for this class was generated from the following file: