Space Engineers
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Public Member Functions | |
MyObjectBuilder_LargeMissileTurret () | |
Public Member Functions inherited from Sandbox.Common.ObjectBuilders.MyObjectBuilder_TurretBase | |
override void | SetupForProjector () |
Public Member Functions inherited from VRage.Game.MyObjectBuilder_CubeBlock | |
bool | ShouldSerializeEntityId () |
bool | ShouldSerializeMin () |
bool | ShouldSerializeOrientation () |
bool | ShouldSerializeBlockOrientation () |
bool | ShouldSerializeConstructionInventory () |
bool | ShouldSerializeColorMaskHSV () |
bool | ShouldSerializeConstructionStockpile () |
bool | ShouldSerializeMultiBlockId () |
bool | ShouldSerializeMultiBlockDefinition () |
bool | ShouldSerializeComponentContainer () |
virtual void | Remap (IMyRemapHelper remapHelper) |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Definition at line 13 of file MyObjectBuilder_LargeMissileTurret.cs.
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inline |
Definition at line 15 of file MyObjectBuilder_LargeMissileTurret.cs.