Space Engineers
Public Member Functions | Public Attributes | List of all members
Sandbox.Common.ObjectBuilders.MyObjectBuilder_GasTank Class Reference
Inheritance diagram for Sandbox.Common.ObjectBuilders.MyObjectBuilder_GasTank:
VRage.Game.MyObjectBuilder_FunctionalBlock VRage.Game.MyObjectBuilder_TerminalBlock VRage.Game.MyObjectBuilder_CubeBlock VRage.ObjectBuilders.MyObjectBuilder_Base Sandbox.Common.ObjectBuilders.MyObjectBuilder_OxygenTank

Public Member Functions

override void SetupForProjector ()
 
- Public Member Functions inherited from VRage.Game.MyObjectBuilder_CubeBlock
bool ShouldSerializeEntityId ()
 
bool ShouldSerializeMin ()
 
bool ShouldSerializeOrientation ()
 
bool ShouldSerializeBlockOrientation ()
 
bool ShouldSerializeConstructionInventory ()
 
bool ShouldSerializeColorMaskHSV ()
 
bool ShouldSerializeConstructionStockpile ()
 
bool ShouldSerializeMultiBlockId ()
 
bool ShouldSerializeMultiBlockDefinition ()
 
bool ShouldSerializeComponentContainer ()
 
virtual void Remap (IMyRemapHelper remapHelper)
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 

Public Attributes

bool IsStockpiling
 
float FilledRatio
 
MyObjectBuilder_Inventory Inventory
 
bool AutoRefill
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_FunctionalBlock
bool Enabled = true
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_TerminalBlock
string CustomName = null
 
bool ShowOnHUD
 
bool ShowInTerminal = true
 
bool ShowInToolbarConfig = true
 
bool ShowInInventory = true
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_CubeBlock
long EntityId = 0
 
string Name
 
SerializableVector3I Min = new SerializableVector3I(0, 0, 0)
 
float IntegrityPercent = 1.0f
 
float BuildPercent = 1.0f
 
SerializableBlockOrientation BlockOrientation = SerializableBlockOrientation.Identity
 
MyObjectBuilder_Inventory ConstructionInventory = null
 
SerializableVector3 ColorMaskHSV = new SerializableVector3(0f, -1f, 0f)
 
MyObjectBuilder_ConstructionStockpile ConstructionStockpile = null
 
long Owner = 0
 
long BuiltBy = 0
 
MyOwnershipShareModeEnum ShareMode = MyOwnershipShareModeEnum.None
 
float DeformationRatio = 0
 
MySubBlockId[] SubBlocks = null
 
int MultiBlockId = 0
 
SerializableDefinitionId MultiBlockDefinition = null
 
int MultiBlockIndex = -1
 
float BlockGeneralDamageModifier = 1f
 
MyObjectBuilder_ComponentContainer ComponentContainer = null
 

Additional Inherited Members

- Static Public Member Functions inherited from VRage.Game.MyObjectBuilder_CubeBlock
static MyObjectBuilder_CubeBlock Upgrade (MyObjectBuilder_CubeBlock cubeBlock, MyObjectBuilderType newType, string newSubType)
 
- Properties inherited from VRage.Game.MyObjectBuilder_CubeBlock
SerializableQuaternion Orientation [get, set]
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 11 of file MyObjectBuilder_GasTank.cs.

Member Function Documentation

override void Sandbox.Common.ObjectBuilders.MyObjectBuilder_GasTank.SetupForProjector ( )
inlinevirtual

Reimplemented from VRage.Game.MyObjectBuilder_CubeBlock.

Definition at line 26 of file MyObjectBuilder_GasTank.cs.

Member Data Documentation

bool Sandbox.Common.ObjectBuilders.MyObjectBuilder_GasTank.AutoRefill

Definition at line 24 of file MyObjectBuilder_GasTank.cs.

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_GasTank.FilledRatio

Definition at line 17 of file MyObjectBuilder_GasTank.cs.

MyObjectBuilder_Inventory Sandbox.Common.ObjectBuilders.MyObjectBuilder_GasTank.Inventory

Definition at line 21 of file MyObjectBuilder_GasTank.cs.

bool Sandbox.Common.ObjectBuilders.MyObjectBuilder_GasTank.IsStockpiling

Definition at line 14 of file MyObjectBuilder_GasTank.cs.


The documentation for this class was generated from the following file: