Space Engineers
Public Attributes | List of all members
Sandbox.Common.ObjectBuilders.MyObjectBuilder_Assembler Class Reference
Inheritance diagram for Sandbox.Common.ObjectBuilders.MyObjectBuilder_Assembler:
Sandbox.Common.ObjectBuilders.MyObjectBuilder_ProductionBlock VRage.Game.MyObjectBuilder_FunctionalBlock VRage.Game.MyObjectBuilder_TerminalBlock VRage.Game.MyObjectBuilder_CubeBlock VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

float CurrentProgress
 
bool DisassembleEnabled
 
QueueItem[] OtherQueue
 
bool RepeatAssembleEnabled
 
bool RepeatDisassembleEnabled
 
bool SlaveEnabled
 
- Public Attributes inherited from Sandbox.Common.ObjectBuilders.MyObjectBuilder_ProductionBlock
MyObjectBuilder_Inventory InputInventory
 
MyObjectBuilder_Inventory OutputInventory
 
QueueItem[] Queue
 
bool UseConveyorSystem = true
 
uint NextItemId = 0
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_FunctionalBlock
bool Enabled = true
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_TerminalBlock
string CustomName = null
 
bool ShowOnHUD
 
bool ShowInTerminal = true
 
bool ShowInToolbarConfig = true
 
bool ShowInInventory = true
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_CubeBlock
long EntityId = 0
 
string Name
 
SerializableVector3I Min = new SerializableVector3I(0, 0, 0)
 
float IntegrityPercent = 1.0f
 
float BuildPercent = 1.0f
 
SerializableBlockOrientation BlockOrientation = SerializableBlockOrientation.Identity
 
MyObjectBuilder_Inventory ConstructionInventory = null
 
SerializableVector3 ColorMaskHSV = new SerializableVector3(0f, -1f, 0f)
 
MyObjectBuilder_ConstructionStockpile ConstructionStockpile = null
 
long Owner = 0
 
long BuiltBy = 0
 
MyOwnershipShareModeEnum ShareMode = MyOwnershipShareModeEnum.None
 
float DeformationRatio = 0
 
MySubBlockId[] SubBlocks = null
 
int MultiBlockId = 0
 
SerializableDefinitionId MultiBlockDefinition = null
 
int MultiBlockIndex = -1
 
float BlockGeneralDamageModifier = 1f
 
MyObjectBuilder_ComponentContainer ComponentContainer = null
 

Additional Inherited Members

- Public Member Functions inherited from Sandbox.Common.ObjectBuilders.MyObjectBuilder_ProductionBlock
bool ShouldSerializeInventory ()
 
override void SetupForProjector ()
 
- Public Member Functions inherited from VRage.Game.MyObjectBuilder_CubeBlock
bool ShouldSerializeEntityId ()
 
bool ShouldSerializeMin ()
 
bool ShouldSerializeOrientation ()
 
bool ShouldSerializeBlockOrientation ()
 
bool ShouldSerializeConstructionInventory ()
 
bool ShouldSerializeColorMaskHSV ()
 
bool ShouldSerializeConstructionStockpile ()
 
bool ShouldSerializeMultiBlockId ()
 
bool ShouldSerializeMultiBlockDefinition ()
 
bool ShouldSerializeComponentContainer ()
 
virtual void Remap (IMyRemapHelper remapHelper)
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Static Public Member Functions inherited from VRage.Game.MyObjectBuilder_CubeBlock
static MyObjectBuilder_CubeBlock Upgrade (MyObjectBuilder_CubeBlock cubeBlock, MyObjectBuilderType newType, string newSubType)
 
- Properties inherited from Sandbox.Common.ObjectBuilders.MyObjectBuilder_ProductionBlock
MyObjectBuilder_Inventory Inventory [get, set]
 Don't use. Backward compatibility only. Use InputInventory and OutputInventory instead. More...
 
- Properties inherited from VRage.Game.MyObjectBuilder_CubeBlock
SerializableQuaternion Orientation [get, set]
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 14 of file MyObjectBuilder_Assembler.cs.

Member Data Documentation

float Sandbox.Common.ObjectBuilders.MyObjectBuilder_Assembler.CurrentProgress

Definition at line 21 of file MyObjectBuilder_Assembler.cs.

bool Sandbox.Common.ObjectBuilders.MyObjectBuilder_Assembler.DisassembleEnabled

Definition at line 24 of file MyObjectBuilder_Assembler.cs.

QueueItem [] Sandbox.Common.ObjectBuilders.MyObjectBuilder_Assembler.OtherQueue

Definition at line 29 of file MyObjectBuilder_Assembler.cs.

bool Sandbox.Common.ObjectBuilders.MyObjectBuilder_Assembler.RepeatAssembleEnabled

Definition at line 32 of file MyObjectBuilder_Assembler.cs.

bool Sandbox.Common.ObjectBuilders.MyObjectBuilder_Assembler.RepeatDisassembleEnabled

Definition at line 35 of file MyObjectBuilder_Assembler.cs.

bool Sandbox.Common.ObjectBuilders.MyObjectBuilder_Assembler.SlaveEnabled

Definition at line 38 of file MyObjectBuilder_Assembler.cs.


The documentation for this class was generated from the following file: