Space Engineers
|
Additional Inherited Members | |
Public Member Functions inherited from VRage.Game.MyObjectBuilder_CubeBlockDefinition | |
bool | ShouldSerializeCenter () |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 11 of file MyObjectBuilder_ShipDrillDefinition.cs.
float Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_ShipDrillDefinition.CutOutOffset |
Definition at line 26 of file MyObjectBuilder_ShipDrillDefinition.cs.
float Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_ShipDrillDefinition.CutOutRadius = 2.5f |
Definition at line 23 of file MyObjectBuilder_ShipDrillDefinition.cs.
string Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_ShipDrillDefinition.ResourceSinkGroup |
Definition at line 14 of file MyObjectBuilder_ShipDrillDefinition.cs.
float Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_ShipDrillDefinition.SensorOffset |
Definition at line 20 of file MyObjectBuilder_ShipDrillDefinition.cs.
float Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_ShipDrillDefinition.SensorRadius = 1.5f |
Definition at line 17 of file MyObjectBuilder_ShipDrillDefinition.cs.