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MyObjectBuilder_ExtendedPistonBaseDefinition
List of all members
Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_ExtendedPistonBaseDefinition Class Reference
Inheritance diagram for Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_ExtendedPistonBaseDefinition:
Additional Inherited Members
Public Member Functions inherited from
VRage.Game.MyObjectBuilder_CubeBlockDefinition
bool
ShouldSerializeCenter
()
Public Member Functions inherited from
VRage.ObjectBuilders.MyObjectBuilder_Base
bool
ShouldSerializeSubtypeId
()
void
Save
(string filepath)
virtual
MyObjectBuilder_Base
Clone
()
Public Attributes inherited from
Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_PistonBaseDefinition
float
Minimum
= 0f
float
Maximum
= 10f
float
MaxVelocity
= 5
string
ResourceSinkGroup
float
RequiredPowerInput
Public Attributes inherited from
Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MechanicalConnectionBlockBaseDefinition
string
RotorPart
= null
string
TopPart
= null
Public Attributes inherited from
VRage.Game.MyObjectBuilder_CubeBlockDefinition
VoxelPlacementOverride
VoxelPlacement
= null
bool
SilenceableByShipSoundSystem
MyCubeSize
CubeSize
MyBlockTopology
BlockTopology
SerializableVector3I
Size
SerializableVector3
ModelOffset
PatternDefinition
CubeDefinition
CubeBlockComponent
[]
Components
CubeBlockEffectBase
[]
Effects
CriticalPart
CriticalComponent
MountPoint
[]
MountPoints
Variant
[]
Variants
EntityComponentDefinition
[]
EntityComponents
MyPhysicsOption
PhysicsOption
= MyPhysicsOption.Box
List<
BuildProgressModel
>
BuildProgressModels
= null
string
BlockPairName
SerializableVector3I
Center
MySymmetryAxisEnum
MirroringX
= MySymmetryAxisEnum.None
MySymmetryAxisEnum
MirroringY
= MySymmetryAxisEnum.None
MySymmetryAxisEnum
MirroringZ
= MySymmetryAxisEnum.None
float
DeformationRatio
= 1.0f
string
EdgeType
float
BuildTimeSeconds
= 10.0f
float
DisassembleRatio
= 1.0f
MyAutorotateMode
AutorotateMode
= MyAutorotateMode.OneDirection
string
MirroringBlock
bool
UseModelIntersection
= false
string
PrimarySound
string
ActionSound
string
BuildType
= null
string
BuildMaterial
= null
string[]
CompoundTemplates
= null
bool
CompoundEnabled
= true
MySubBlockDefinition
[]
SubBlockDefinitions
= null
string
MultiBlock
= null
string
NavigationDefinition
= null
bool
GuiVisible
= true
SerializableDefinitionId
[]
BlockVariants
= null
MyBlockDirection
Direction
= MyBlockDirection.Both
MyBlockRotation
Rotation
= MyBlockRotation.Both
SerializableDefinitionId
[]
GeneratedBlocks
string
GeneratedBlockType
bool
Mirrored
int
DamageEffectId
string
DestroyEffect
string
DestroySound
List<
BoneInfo
>
Skeleton
bool
RandomRotation
bool
IsAirTight
int
Points
int
MaxIntegrity
= 0
float
BuildProgressToPlaceGeneratedBlocks
= 1
string
DamagedSound
= null
bool
CreateFracturedPieces
= true
Public Attributes inherited from
VRage.Game.MyObjectBuilder_PhysicalModelDefinition
string
Model
string
PhysicalMaterial
float
Mass
= 0
Public Attributes inherited from
VRage.Game.MyObjectBuilder_DefinitionBase
SerializableDefinitionId
Id
string
DisplayName
string
Description
string[]
Icons
bool
Public
= true
bool
Enabled
= true
bool
AvailableInSurvival
= true
Properties inherited from
VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash
SubtypeId
[get]
string
SubtypeName
[get, set]
MyObjectBuilderType
TypeId
[get]
Detailed Description
Definition at line
9
of file
MyObjectBuilder_ExtendedPistonBaseDefinition.cs
.
The documentation for this class was generated from the following file:
Sources/SpaceEngineers.ObjectBuilders/ObjectBuilders/Definitions/
MyObjectBuilder_ExtendedPistonBaseDefinition.cs
Generated on Mon Jan 23 2017 01:17:18 for Space Engineers by
1.8.8