Space Engineers
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Public Member Functions | |
byte[] | Save () |
void | Load (byte[] byteArray) |
GImpactQuantizedBvh () | |
this constructor doesn't build the tree. you must call buildSet More... | |
GImpactQuantizedBvh (IPrimitiveManagerBase primitive_manager) | |
this constructor doesn't build the tree. you must call buildSet More... | |
void | BuildSet () |
this rebuild the entire set More... | |
bool | BoxQuery (ref AABB box, ObjectArray< int > collided_results) |
returns the indices of the primitives in the m_primitive_manager More... | |
bool | RayQueryClosest (ref IndexedVector3 ray_dir, ref IndexedVector3 ray_origin, ProcessCollisionHandler handler) |
bool | RayQuery (ref IndexedVector3 ray_dir, ref IndexedVector3 ray_origin, ProcessCollisionHandler handler) |
Properties | |
int | Size [get] |
Definition at line 33 of file GImpactQuantizedBvh.cs.
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inline |
this constructor doesn't build the tree. you must call buildSet
Definition at line 56 of file GImpactQuantizedBvh.cs.
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inline |
this constructor doesn't build the tree. you must call buildSet
Definition at line 62 of file GImpactQuantizedBvh.cs.
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inline |
returns the indices of the primitives in the m_primitive_manager
Definition at line 89 of file GImpactQuantizedBvh.cs.
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inline |
this rebuild the entire set
Definition at line 69 of file GImpactQuantizedBvh.cs.
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inline |
Definition at line 49 of file GImpactQuantizedBvh.cs.
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inline |
Definition at line 182 of file GImpactQuantizedBvh.cs.
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inline |
Definition at line 139 of file GImpactQuantizedBvh.cs.
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inline |
Definition at line 39 of file GImpactQuantizedBvh.cs.
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get |
Definition at line 45 of file GImpactQuantizedBvh.cs.